♻ 014 | audio/spam
Apr. 12th, 2015 10:01 am[audio]
Y'all doing okay? Merlin, Mason, Iris? And...
[She almost mentions Simon's name too, but she's unsure of how he feels about her right now - she hasn't yet been able to work up the courage to ask him if he's mad at her for having Merlin exorcise him, and she figures now isn't a good time for that conversation.]
And everyone else, yeah. Everybody. Some people up and disappeared; other people saw that, right? One second they was here and the next they was gone. And then they got replaced by these monsters here. Do you think they turned into them? Is that what happened?
[It's a terrifying (though, luckily, completely off-base) thought.]
Listen - these things are real nasty; I'm sure you've noticed that yourselves. I have had several close calls myself, and... I got my metal rod, from the port, but it ain't doing much. I'm gonna admit right now that I've mostly been running and hiding. How do you fight them? Can you use magic? Exorcisms? Can you--
[She suddenly gives a surprised, scared little yelp.]
-- shit.
[There's a rustling sound as she quickly shoves her phone in her pants pocket, and the sound of quick, light footsteps as she takes off - followed by the heavy, rumbling sound of something very big following. Run, Tucky, run.]
[spam]
[Ordinarily she'd try to take refuge in the chapel, but it doesn't feel safe to her anymore - Dillon's dying in there had partially tainted it for her, and whatever the hell is happening to the floor in the spot where it had happened has finished the job. It's been days since she last visited, and right now she has no plans to ever go back. Mostly, she can be found in the halls - traveling between floors when necessary, and checking up on her people. True to what she says in her broadcast, most of her defense against the monsters involves running as fast as possible, though when she's backed into a corner she can sometimes be found trying to fight one off with an iron fireplace poker. She's woefully unprepared for this. Some of those times she might get rescued, or even manage to find one off, but other times she won't; she'll die many times over the course of the week, sometimes two or three times in a row. The physical effects will be hard to ignore, but she'll push the emotional ones aside for the time being, numbing herself to them for the sake of her sanity.
When she's on her own (though she tries not to be), she moves as little as possible, using her cabin as home base during those first few days. She risks a trip to the dining hall when it gets too hard to ignore the hunger pangs, but it's far enough from her room that she doesn't want to make a habit of it - so she raids whatever is left out, taking as much of what she can find as she can carry.
Later in the week, she can also be found in the infirmary. Merlin works there and she's sticking to him like glue as much as possible; she'll also be trying to use her (very basic) first aid skills to help out the wounded, and (more likely) playing fetch and carry when people need things. She might even go out on rescue missions sometimes - going after people who need help getting to safety. She wants to be brave and heroic; she wants to make her warden proud.]
Y'all doing okay? Merlin, Mason, Iris? And...
[She almost mentions Simon's name too, but she's unsure of how he feels about her right now - she hasn't yet been able to work up the courage to ask him if he's mad at her for having Merlin exorcise him, and she figures now isn't a good time for that conversation.]
And everyone else, yeah. Everybody. Some people up and disappeared; other people saw that, right? One second they was here and the next they was gone. And then they got replaced by these monsters here. Do you think they turned into them? Is that what happened?
[It's a terrifying (though, luckily, completely off-base) thought.]
Listen - these things are real nasty; I'm sure you've noticed that yourselves. I have had several close calls myself, and... I got my metal rod, from the port, but it ain't doing much. I'm gonna admit right now that I've mostly been running and hiding. How do you fight them? Can you use magic? Exorcisms? Can you--
[She suddenly gives a surprised, scared little yelp.]
-- shit.
[There's a rustling sound as she quickly shoves her phone in her pants pocket, and the sound of quick, light footsteps as she takes off - followed by the heavy, rumbling sound of something very big following. Run, Tucky, run.]
[spam]
[Ordinarily she'd try to take refuge in the chapel, but it doesn't feel safe to her anymore - Dillon's dying in there had partially tainted it for her, and whatever the hell is happening to the floor in the spot where it had happened has finished the job. It's been days since she last visited, and right now she has no plans to ever go back. Mostly, she can be found in the halls - traveling between floors when necessary, and checking up on her people. True to what she says in her broadcast, most of her defense against the monsters involves running as fast as possible, though when she's backed into a corner she can sometimes be found trying to fight one off with an iron fireplace poker. She's woefully unprepared for this. Some of those times she might get rescued, or even manage to find one off, but other times she won't; she'll die many times over the course of the week, sometimes two or three times in a row. The physical effects will be hard to ignore, but she'll push the emotional ones aside for the time being, numbing herself to them for the sake of her sanity.
When she's on her own (though she tries not to be), she moves as little as possible, using her cabin as home base during those first few days. She risks a trip to the dining hall when it gets too hard to ignore the hunger pangs, but it's far enough from her room that she doesn't want to make a habit of it - so she raids whatever is left out, taking as much of what she can find as she can carry.
Later in the week, she can also be found in the infirmary. Merlin works there and she's sticking to him like glue as much as possible; she'll also be trying to use her (very basic) first aid skills to help out the wounded, and (more likely) playing fetch and carry when people need things. She might even go out on rescue missions sometimes - going after people who need help getting to safety. She wants to be brave and heroic; she wants to make her warden proud.]